Search found 33 matches
- Sat May 14, 2005 1:04 am
- Forum: PSP Development
- Topic: kbooti.bin
- Replies: 11
- Views: 6886
The kbooti.bin is not supposed to be in that directory. Namco placed their entire module directory on the UMD, but forgot to remove 1) The non-used modules 2) kbooti.bin 3) openpsid.prx 4) rinit.prx All I know about kbooti.bin is that it's the last step in rebooting a devkit, and seems to me to be s...
- Fri May 13, 2005 4:45 pm
- Forum: PSP Development
- Topic: Mystery bit
- Replies: 3
- Views: 3085
I tried what you did and someone told me that those files are like dll files you got to have something to excute them. I know that, but like I said, the same applies to the flasher programs. Also, .PRX files are roughly the same as .ELF files, just that PRX files are dynamic in memory or something....
- Fri May 13, 2005 6:30 am
- Forum: PSP Development
- Topic: Mystery bit
- Replies: 3
- Views: 3085
Mystery bit
Two days ago, I was examining the .prx files on the Ridge Racer UMD, I decided to pack them all in .PBP files, and run them. I came up with the following list: ifhandle X videocodec X audiocodec X memab 80020148 mpegbase 80020148 openpsid 80020148 pspnet_adhoc_auth X sc_sascore X usb X usbpspcm X Ev...