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  Topic: SIXAXIS under Windows
zshadow

Replies: 582
Views: 478626

PostForum: PS3 Development   Posted: Mon Oct 13, 2008 7:00 am   Subject: SIXAXIS under Windows
Anyone know if there is a solution yet to getting a DS3 controller working on Vista x64?
  Topic: Bundle
zshadow

Replies: 13
Views: 2988

PostForum: PSP Development   Posted: Sat Dec 30, 2006 7:13 am   Subject: Bundle
I can help you.

1) Buy a license to develop on the PSP from SCE

2) Log onto scedev with your supplied user/pass and download the SDK libraries for use with Codewarrior.

You're welcome.
  Topic: PRXTool HTML disassembly
zshadow

Replies: 14
Views: 5670

PostForum: PSP Development   Posted: Tue Dec 12, 2006 3:31 pm   Subject: PRXTool HTML disassembly
nice work!

:)
  Topic: possible bowling homebrew *image heavy*
zshadow

Replies: 20
Views: 4779

PostForum: PSP Development   Posted: Sat Dec 02, 2006 12:55 am   Subject: possible bowling homebrew *image heavy*
If you'd like, I can test it under 1.5. Chances are it'd work.. everything that was on a previous firmware is generally available on the next. The official games that required 1.0 still work on 2.8 an ...
  Topic: Change shown Firmware Version of Emulated 2.71?
zshadow

Replies: 10
Views: 2159

PostForum: PSP Development   Posted: Mon Nov 27, 2006 4:19 am   Subject: Change shown Firmware Version of Emulated 2.71?
in the new SE-C SDK you can set the version number by doing

sctrlKernelSetDevkitVersion(0x02080110);

That would change the version number to 2.81 for example. However, the problem with S ...
  Topic: PS3 Network/Store through tcpdump?
zshadow

Replies: 14
Views: 9205

PostForum: PS3 Development   Posted: Wed Nov 22, 2006 5:42 am   Subject: PS3 Network/Store through tcpdump?
I would like to know this aswell (don't have a PS3). I tried a few PS3-only websites with changing my user agent to the same as the PS3 browser and they worked.

Maybe it would work with the store a ...
  Topic: PRXTool 1.0
zshadow

Replies: 4
Views: 3206

PostForum: General Discussion   Posted: Thu Nov 09, 2006 10:43 am   Subject: PRXTool 1.0
nice one TyRaNiD :-)
  Topic: Question regarding directory grabbing..
zshadow

Replies: 2
Views: 1005

PostForum: PSP Development   Posted: Sat Oct 14, 2006 4:20 pm   Subject: Question regarding directory grabbing..
Hello guys, what is an easy way of reading a directory in on the mem stick so I can get the list of files to load into my program?

cheers,
zshadow
  Topic: Accessing the extra 4Megs of RAM on 1.5+
zshadow

Replies: 18
Views: 8583

PostForum: PSP Development   Posted: Fri Oct 13, 2006 1:44 am   Subject: Accessing the extra 4Megs of RAM on 1.5+
Very nice work.
  Topic: how to make data.psp and data.psar
zshadow

Replies: 1
Views: 1492

PostForum: PSP Development   Posted: Mon Aug 28, 2006 6:34 am   Subject: how to make data.psp and data.psar
Erm.. DATA.PSP is just an ELF file.

DATA.PSAR contains all the firmware modules which is extracted when you run a fw update.. what use would it be to make your own? Anyway they probably have some S ...
  Topic: EBOOT.PBP not encrypted?
zshadow

Replies: 2
Views: 1593

PostForum: PSP Development   Posted: Tue Jul 11, 2006 10:38 am   Subject: EBOOT.PBP not encrypted?
data.psp can be decrypted using prxdecrypt sample in PSPSDK - although, if the data.psp is encrypted with a fw 2.6/2.7 key you may have to edit the source and run it on a 2.6 unit.
  Topic: Kernel mode under firmware 2.6 * The proof of concept *
zshadow

Replies: 48
Views: 35281

PostForum: PSP Development   Posted: Wed Jun 28, 2006 6:02 am   Subject: Kernel mode under firmware 2.6 * The proof of concept *
Awesome.

Kernel mode on 2.6. The keys will be with us soon :)

Congratulations.

indeed :)

nice work hitchhikr
  Topic: PSP Multi Firmware Project
zshadow

Replies: 60
Views: 33761

PostForum: PSP Development   Posted: Mon May 22, 2006 11:08 pm   Subject: PSP Multi Firmware Project
0okm0000 and all others I know I asked this in the old now locked thread, but the answer I got was not to my satisfaction... About using bigger RAM, I found out that the development unit has 64 mb for ...
  Topic: PSPSDK Setup....
zshadow

Replies: 12
Views: 3293

PostForum: PSP Development   Posted: Wed May 17, 2006 4:05 am   Subject: PSPSDK Setup....
C:\cygwin\home\Administrator

.bashrc

add to end of file:

## PSPDEV PATH SETTINGS
export PATH="/usr/local/pspdev/bin:$PATH"
  Topic: Function list + python tool + c tool
zshadow

Replies: 12
Views: 2207

PostForum: PSP Development   Posted: Sun May 07, 2006 8:08 am   Subject: Function list + python tool + c tool
I ran it for a few hours..

received quite a few false positives, but heres one that may be real (someone feel free to test) -

1579a159 = sceUtilityLoadNetModule
  Topic: PSAR Dumper 2.0 (PRX 2.0 format decrypted)
zshadow

Replies: 60
Views: 82729

PostForum: PSP Development   Posted: Sun Apr 30, 2006 2:58 am   Subject: PSAR Dumper 2.0 (PRX 2.0 format decrypted)

Any idea if loadexec.prx or similar modules look like they've changed? This would help to confirm / refute the rumour that the syscall mechanism has been modified.

2.7 loadexec.prx is about ~5KB ...
  Topic: PSAR Dumper 2.0 (PRX 2.0 format decrypted)
zshadow

Replies: 60
Views: 82729

PostForum: PSP Development   Posted: Thu Apr 27, 2006 6:51 am   Subject: PSAR Dumper 2.0 (PRX 2.0 format decrypted)
some new modules I noticed in 2.7:

amctrl.prx
avcodec.prx
game_install_plugin.prx
iofilemgr_dnas.prx
irda.prx
mm_flash.prx
psheet.prx
usbacc.prx
usbcam.prx
usbgps.prx
usbgps_serial.prx
u ...
  Topic: PSAR Dumper 2.0 (PRX 2.0 format decrypted)
zshadow

Replies: 60
Views: 82729

PostForum: PSP Development   Posted: Thu Apr 27, 2006 6:09 am   Subject: PSAR Dumper 2.0 (PRX 2.0 format decrypted)
thanks for the update PspPet :)
  Topic: PSP FW 2.70 RELEASED, PSP[I] use New Ver 2.60
zshadow

Replies: 16
Views: 8543

PostForum: PSP Development   Posted: Tue Apr 25, 2006 11:27 pm   Subject: PSP FW 2.70 RELEASED, PSP[I] use New Ver 2.60
you could try replacing the prx files in the data.psp, although if it relies on new 2.7 syscalls it most likely won't boot still.


You cannot actually decrypt a prx unless you can run kernel mode ...
  Topic: PSP FW 2.70 RELEASED, PSP[I] use New Ver 2.60
zshadow

Replies: 16
Views: 8543

PostForum: PSP Development   Posted: Tue Apr 25, 2006 11:11 pm   Subject: PSP FW 2.70 RELEASED, PSP[I] use New Ver 2.60
The LocoRoco demo appears to be a simple signed EBOOT. Editing the PARAM.SFO will allow you to launch it on lower firmwares than 2.7, but it doesn't really start before producing an error popup of 80 ...
  Topic: PSP Multi Firmware Mod
zshadow

Replies: 27
Views: 52523

PostForum: PSP Development   Posted: Mon Apr 24, 2006 4:47 am   Subject: PSP Multi Firmware Mod
neat stuff :)

0okm0000 are you able to read the NAND flash of fw 2.6? If so it would be very usefull since we could then get the decryption keys for 2.6 PRX modules
  Topic: AVItoPMP (1.2.0): advanced tool for pmp video
zshadow

Replies: 252
Views: 117265

PostForum: PSP Development   Posted: Thu Apr 20, 2006 12:17 pm   Subject: AVItoPMP (1.2.0): advanced tool for pmp video
nice program, works great:)
  Topic: PSP Flash Chip Facts: The Good, the Bad and the Ugly
zshadow

Replies: 194
Views: 87116

PostForum: PSP Development   Posted: Thu Apr 06, 2006 7:52 am   Subject: PSP Flash Chip Facts: The Good, the Bad and the Ugly
ah, thanks for the info TyRaNiD, guess I should leave that to the hardware devs ;)


I think that hardware hacks will be required to decrypt the newer IPLs from now on. that's a shame tough :/

...
  Topic: Downgrade from 1.50 to 1.00 with version tricker.
zshadow

Replies: 3
Views: 1445

PostForum: PSP Development   Posted: Thu Apr 06, 2006 3:23 am   Subject: Downgrade from 1.50 to 1.00 with version tricker.
yes there is no 1.0 update, if you have a 1.0 update eboot it is the debug firmware which will brick your psp
  Topic: PSP Flash Chip Facts: The Good, the Bad and the Ugly
zshadow

Replies: 194
Views: 87116

PostForum: PSP Development   Posted: Wed Apr 05, 2006 8:21 am   Subject: PSP Flash Chip Facts: The Good, the Bad and the Ugly
You need the 3rd part called iplplayload
The best would be to set psardumper to extract the files without the use of the ipl decryption routine to get the encrypted ipl as psp_ipl.bin
Then use anoth ...
  Topic: PSP Flash Chip Facts: The Good, the Bad and the Ugly
zshadow

Replies: 194
Views: 87116

PostForum: PSP Development   Posted: Wed Apr 05, 2006 7:30 am   Subject: PSP Flash Chip Facts: The Good, the Bad and the Ugly
In fact I don't think that the decryption keys changed either (I might be wrong tough) , at least I can decrypt my prx modules from my 2.60 games using the 2.00 key....

Otherwise if the key indeed ...
  Topic: PSP Flash Chip Facts: The Good, the Bad and the Ugly
zshadow

Replies: 194
Views: 87116

PostForum: PSP Development   Posted: Tue Apr 04, 2006 11:48 am   Subject: PSP Flash Chip Facts: The Good, the Bad and the Ugly
Mathieulh very nice info, i was able to get the modules :)

i think i will look up on scePSAR_Driver, but yes you are probably right about not much changing between 2.5 -> 2.6 other than the decr ...
  Topic: PSP Flash Chip Facts: The Good, the Bad and the Ugly
zshadow

Replies: 194
Views: 87116

PostForum: PSP Development   Posted: Mon Apr 03, 2006 11:29 pm   Subject: PSP Flash Chip Facts: The Good, the Bad and the Ugly
I doubt so because the scenand API is only "officially" used durring an update and the scenand API is called by the iplupdater module (located in the updater's data.psp) and that module doesn't seem t ...
  Topic: Setting 333MHz question
zshadow

Replies: 5
Views: 2068

PostForum: PSP Development   Posted: Mon Apr 03, 2006 11:40 am   Subject: Setting 333MHz question
I tried it.. but the EBOOT won't load, gives me "The game could not be started" error 80010002. :/

btw, I thought sceKernelLoadExec() reboots the kernel so would the CPU change stay in effect?

h ...
  Topic: Setting 333MHz question
zshadow

Replies: 5
Views: 2068

PostForum: PSP Development   Posted: Thu Mar 30, 2006 8:43 am   Subject: Setting 333MHz question
Theres a program that I would like to run @ 333MHz

would it be possible to start up an eboot from vsh, have it set the cpu speed, then load the desired program?

if someone could give me sample c ...
 
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