Search found 9 matches

by the_darkside_986
Tue Aug 12, 2008 11:46 pm
Forum: PSP Development
Topic: [TUTORIAL]How to program in D on the PSP!!!
Replies: 15
Views: 8786

4.3

Probably not, I've had problems with gdc compiled against 4.2, so 4.3 probably has the same issues or more unless that has been patched in svn yet.
by the_darkside_986
Tue Aug 12, 2008 4:33 am
Forum: PSP Development
Topic: [TUTORIAL]How to program in D on the PSP!!!
Replies: 15
Views: 8786

Yeah sorry about that I forgot to fix the Makefile before posting it. This is the latest version on the QJ thread's first page, right? I just fixed it and re-posted it the other day. There were some problems with pspgu headers (as usual for me).
by the_darkside_986
Thu Jul 31, 2008 1:20 pm
Forum: PSP Development
Topic: [TUTORIAL]How to program in D on the PSP!!!
Replies: 15
Views: 8786

[TUTORIAL]How to program in D on the PSP!!!

The free, open-source GNU D compiler (dgcc) has been ported to MIPS and is known to compile under the psptoolchain now! This started because I asked someone on D.GNU how to compile it for the PSP and someone described a howto. I've posted the instructions here: http://forums.qj.net/showthread.php?t=...
by the_darkside_986
Thu Jul 31, 2008 12:25 am
Forum: PSP Development
Topic: New psp emulator in Java
Replies: 28
Views: 11131

java

Java? That might be fun for entertainment or stretching the limits of abstraction... oh well, but anyway, would it be possible to gain great speed in a real C emulator by "recompiling" the MIPS code to the native architecture of the emulator host machine (such as x86, for example)? Since t...
by the_darkside_986
Fri Aug 04, 2006 1:19 pm
Forum: PSP Development
Topic: PEAP/LEAP authentication of PSP
Replies: 0
Views: 864

PEAP/LEAP authentication of PSP

I have searched everywhere for this extensively, but I cannot find it. Since no one else has done it, I thought it would be cool to port LEAP/PEAP authentication software to the PSP, if possible. LEAP/PEAP authentication is a type of wireless authentication that uses a password and username on top o...
by the_darkside_986
Tue Aug 01, 2006 5:30 am
Forum: PSP Development
Topic: get files and subfolders in a directory [resolved]
Replies: 12
Views: 5296

Awesome thanks. But what are the members of the directory struct? I grepped the sdk/include files for sceIoDirent but couldn't find anything. I found the file that contains the prototype for sceIoDopen but that didn't help me. Am I looking in the wrong sdk folder (the one that contains pspkernel.h, ...
by the_darkside_986
Sun Jul 30, 2006 3:38 pm
Forum: PSP Development
Topic: get files and subfolders in a directory [resolved]
Replies: 12
Views: 5296

Could someone post a link? I can't find where that is on google search.
by the_darkside_986
Sat Jul 29, 2006 2:20 pm
Forum: PSP Development
Topic: get files and subfolders in a directory [resolved]
Replies: 12
Views: 5296

me too

I'm having the same trouble finding information about this. I know it's possible because emulators do it. Maybe I should find the source for those and look. I really have an idea of a nice homebrew app that would require the ability to list and select files.
by the_darkside_986
Tue Jul 18, 2006 4:13 pm
Forum: PSP Development
Topic: [Question]Can we use CPP in PSP programming progress?
Replies: 8
Views: 2420

I had the same trouble trying to use the "graphics.c" and "graphics.h" (from the six main PSP dev tutorials) as C++ files for my main.cpp, even after I changed graphics.c to graphics.cpp. I kept getting weird linker errors so I gave up and started learning some C. It's about the ...