Search found 110 matches
- Thu Sep 13, 2007 2:23 pm
- Forum: PSP Development
- Topic: dosbox
- Replies: 698
- Views: 549157
Well Murdock, you are the one that can't understand me,i am in another english forums and all understand me. Just a DUMB claim 'cause I wasn'T the only one NOT getting your point ... As I said, this silly discussion is OVER for me, so stop going on my nerves ... PERIOD! I have sayed that i used pan...
- Thu Sep 13, 2007 1:46 am
- Forum: PSP Development
- Topic: dosbox
- Replies: 698
- Views: 549157
Murdock I AM ITALIAN SO IF YOU SEE THAT MY ENGLISH IS IMPERFECT, THIS EXPLAINS WHY I WRITE NOT SO GOOD. IS NOT SO HARD TO UNDERSTAND. I DON'T WRITE BAD ON PURPOSE. without used pandora= Used clear memory stick. Thanks CrazyC to answer my question :) I wasn't making fun of you or anything like that,...
- Wed Sep 12, 2007 11:26 pm
- Forum: PSP Development
- Topic: dosbox
- Replies: 698
- Views: 549157
- Wed Sep 12, 2007 10:46 pm
- Forum: PSP Development
- Topic: [porting suggestion] Quake 3 for PSP-Slim (with 64Mb RAM)?
- Replies: 52
- Views: 154121
- Mon Sep 10, 2007 2:01 am
- Forum: PSP Development
- Topic: dosbox
- Replies: 698
- Views: 549157
I've put up a new version that adds a new option to the sdl section called keyhint. When set to true, the first button press will display a hint about what key you will get with the second button press. If the key you want isn't there you can cancel by pressing cross. It currently flickers a bit, b...
- Sun Sep 09, 2007 3:02 am
- Forum: PSP Development
- Topic: dosbox
- Replies: 698
- Views: 549157
Thanks to Mr. Murdock who helping me to make a better eboot.pbp ;) I changed the dosbox.conf (sb16 variables (220 5 1 5), memsize to 10, frameskip to 1, added autocycle=true, mincycles=600 and maxcycles=3000), too. hmm, what do these options do? Did u notice a performance gain from them? I mean fra...
- Sun Sep 09, 2007 1:06 am
- Forum: PSP Development
- Topic: dosbox
- Replies: 698
- Views: 549157
MY thought - and I think it's the only right one :) - is that IF crayz wants to make one he'll pretty shurely leave wraggster a message. But we should not push him to do this ... we should leave him doing his thing ... and we just keep bugging him every time we have a problem with his emulator ;) lm...
- Sat Sep 08, 2007 9:04 pm
- Forum: PSP Development
- Topic: dosbox
- Replies: 698
- Views: 549157
Re: 10mb of memory
I tried to map the arrows with the commands given in the mapper.txt ... but that doesn't work ... I tried "INPUTMAP nub joystick" but the bastard doesn't move ... Try "INPUTMAP analog joystick" or press LTRIGGER+RTRIGGER+START+DOWN. Or can u tell me/us how to map a key combo? I ...
- Sat Sep 08, 2007 1:19 am
- Forum: PSP Development
- Topic: dosbox
- Replies: 698
- Views: 549157
Hey aTomIC, don't wanna compete with u, but I bet u once again didn't change the ugly icon of ur build, right? ;) So here's a compiled version from me, I used C:\ as the symbol in XMB, no b... ehm ...manga girl ;) and I also added a background and some electronic music to the icon. Nothing to win a ...
- Fri Sep 07, 2007 2:53 pm
- Forum: PSP Development
- Topic: dosbox
- Replies: 698
- Views: 549157
Re: 10mb of memory
I have a problem with certain games: Games like Archon Ultra and Prince of Persia do not seem to respond to any input, or either do partially not respond :( The keys are mapped correctly, but the game does not react. In Prince of Persia you have to either use to joystick or press ctrl-k to switch t...
- Fri Sep 07, 2007 2:00 am
- Forum: PSP Development
- Topic: dosbox
- Replies: 698
- Views: 549157
Re: 10mb of memory
How do you set dosbox to use more memory is it in the config file? ive set that to 8 before but whenever I load up ABUSE it only finds about 4 and has to make another 4 in virtual ram? U can set the amount of RAm used by DosBox in the "dosbox.conf" file, namely under "memsize=" ...
- Thu Sep 06, 2007 5:03 pm
- Forum: PSP Development
- Topic: dosbox
- Replies: 698
- Views: 549157
no 0.72 is the newest but crazyc hasn't updated yet becaus its only a small update. paco: get rid of the link, it is illegal to distribute windows 3.x murdock: 10 megs is a lot considering the complexity of a x86 pc and the complexity of the dosbox recompiling core. That was pretty much what I was ...
- Thu Sep 06, 2007 12:36 am
- Forum: PSP Development
- Topic: dosbox
- Replies: 698
- Views: 549157
Oh, and another thing: U set the Memory for DosBox to 5. Is there no more mem available on the PSP? The current hard limit is 10MB. I use 8 most of the time. Is there any possibility to optimize it further, so it is possible to play games which need more MHz, like 66 MHz There's room for improvemen...
- Sun Sep 02, 2007 1:03 am
- Forum: PSP Development
- Topic: dosbox
- Replies: 698
- Views: 549157
- Sun Sep 02, 2007 12:27 am
- Forum: PSP Development
- Topic: dosbox
- Replies: 698
- Views: 549157
Thx CrazyC, this emulator worx pretty well with games requireing no more than 30 MHz :D Is there any possibility to optimize it further, so it is possible to play games which need more MHz, like 66 MHz? That'd be great! Oh, and another thing: U set the Memory for DosBox to 5. Is there no more mem av...
- Mon Aug 27, 2007 10:28 pm
- Forum: PSP Development
- Topic: dosbox
- Replies: 698
- Views: 549157
hey! First of all, thank you very much CrazyC for all ur work with this very nice emulator. I loved the good old Dos games in my childhood and now I can take them with me to university and play them on my PSP ... :D that's awesome! [EDIT]: Problem solved ... it's been my own dumbness :D But in some ...
- Sun Sep 17, 2006 8:18 am
- Forum: PSP Development
- Topic: DOSBOX 4 PSP ... impossible?!
- Replies: 6
- Views: 2353
okay ... as I said I am not into programming at all. But since this topic does not awake much excitement in the community here, I thin kthere will be no such or similar project in the near future, unfortunately. But I honestly do not understand why nobody wants to start such a project. It could have...
- Fri Sep 15, 2006 4:05 pm
- Forum: PSP Development
- Topic: DOSBOX 4 PSP ... impossible?!
- Replies: 6
- Views: 2353
- Thu Sep 14, 2006 9:50 pm
- Forum: PSP Development
- Topic: DOSBOX 4 PSP ... impossible?!
- Replies: 6
- Views: 2353
DOSBOX 4 PSP ... impossible?!
Hi! As most of you might have seen there once was a beta version of DOSBOX for the PSP but this project was dropped as far as I know ... unfortunately. Now, I can't code a single line ... We've had some basics in school, but just some VERY basic progs like a calculator in a Dos Window :( So since I ...
- Sun May 21, 2006 2:21 am
- Forum: PSP Development
- Topic: dosbox
- Replies: 698
- Views: 549157
Hi! JUst wanted to ask what prevents u crazyC from creating a more compatible and more fluidly running version? I mean this beta from '05 seems to work pretty nice, but I actually can't run ANY game needs 33 mhz ... so this DosBox is pretty useless. I mean of course it needs alot of power to emulate...