Search found 45 matches

by Nick Fury
Fri Jul 22, 2005 10:56 am
Forum: PSP Development
Topic: IrDA File Transferrer
Replies: 31
Views: 48750

Any thoughts on the feasibility of capturing to an audio-type format then? It seems like it would preserve the blank space in the tranmissions.
by Nick Fury
Thu Jul 21, 2005 6:41 am
Forum: PSP Development
Topic: IrDA File Transferrer
Replies: 31
Views: 48750

Thank You Very Much apsd :-D ! There Is A Delay On Remote Controls (It Varies Most Likely) Between Certain Parts Of The Data ... (Just For Example) Device ID Code <2.6 MS> Function Code ... But It Is More Complicated Than That ... Some Parts Of The Data Is Transmitted Longer Than Others (Just For E...
by Nick Fury
Wed Jul 20, 2005 1:44 am
Forum: PSP Development
Topic: PSP Encryption Key
Replies: 34
Views: 21646

I seem to recall Darkfader doing something like that with the Nintendo DS. I wonder why no one has done it with the PSP yet.
by Nick Fury
Fri Jul 15, 2005 12:28 am
Forum: PSP Development
Topic: Problems with psp videos on MS (.MP4)
Replies: 10
Views: 4220

I'm glad it worked as well. It would have made me very confused if it hadn't.
by Nick Fury
Thu Jul 14, 2005 11:02 pm
Forum: PSP Development
Topic: psp lcd
Replies: 10
Views: 7061

From Sharp's Electronics Website: Q I am trying to find out the datasheet of your electronic components which could be removed from an end-product. As I would like to reuse it for individual purpose, please send me the datasheet. A Basically, we don't provide any technical information of electronic ...
by Nick Fury
Thu Jul 14, 2005 10:56 pm
Forum: PSP Development
Topic: Problems with psp videos on MS (.MP4)
Replies: 10
Views: 4220

What distro are you using to where it changes capital lettering to be non-capital? Linux handles files properly. If you type 'mkdir /foo' and then 'mkdir /foO' and then 'mkdir /Foo' and 'mkdir /fOO'.... they are all different. Unlike with windows which treats capitalized and non-capitalized folders ...
by Nick Fury
Thu Jul 14, 2005 8:43 pm
Forum: PSP Development
Topic: PSPSDK 1.0+beta released!
Replies: 59
Views: 53719

Which he left out? You have quite the attitude for someone incapable of following the directions given in the PSPSDK README. I openly admit to being a jackass and a smartass. It's what I do best. Perhaps from working tech support all day I've turned into a very bitter person. I'm joking man. I know...
by Nick Fury
Thu Jul 14, 2005 12:03 pm
Forum: PSP Development
Topic: PSPSDK 1.0+beta released!
Replies: 59
Views: 53719

Here's some instructions, assuming you have svn installed: svn checkout svn&#58;//svn.pspdev.org/psp/trunk/pspsdk cd pspsdk ./bootstrap ./configure make make install I followed everything you said. Minus the having to install doxygen part which you left out. But anyway. I am getting an error th...
by Nick Fury
Mon Jul 11, 2005 11:11 pm
Forum: PSP Development
Topic: HELP!! I cut my headphones in 2! Hard 2 fix, wired weird!
Replies: 15
Views: 5449

I said that to begin with and I still think that's what should be done:
My suggestion, as someone who does a lot of soldering (That's an engineering term for put back together with more conductive material boys and girls... sorry, couldn't help myself) is to ditch the headphones and buy a new set.
by Nick Fury
Mon Jul 11, 2005 10:23 pm
Forum: PSP Development
Topic: HELP!! I cut my headphones in 2! Hard 2 fix, wired weird!
Replies: 15
Views: 5449

Each speaker needs two wires... so with 2 speakers, that's 4 wires. That is just plain wrong (Depending on where the headphones were cut mind you but I don't think were cut above the "Y" junction. There are only three wires. -Signal Left -Signal Right -Common Ground. I'm not sure where yo...
by Nick Fury
Sat Jul 09, 2005 3:46 pm
Forum: PSP Development
Topic: Advancements in 1.51...
Replies: 83
Views: 30102

I completely disagree, I think somewhere along the lines we will find a good technique to edit the upgrades and even if sony keeps releasing the upgrades to block exploits, someone will find a way to impliment modified firmware flashes so that they contain all the features of the newer updates but ...
by Nick Fury
Sat Jul 09, 2005 2:31 am
Forum: PSP Development
Topic: What to do with compiled EBOOT.PBP?
Replies: 15
Views: 5244

ector wrote:[EDITED: Didn't see Team Xecuter's clarifying news post.]
I have my doubts about WAB though.
I do as well but I think someone is going to pull it off. Probably by the end of the month.
by Nick Fury
Fri Jul 08, 2005 8:51 pm
Forum: PSP Development
Topic: PSPSDK 1.0+beta released!
Replies: 59
Views: 53719

ooPo wrote:Here's some instructions, assuming you have svn installed:

Code: Select all

svn checkout svn&#58;//svn.pspdev.org/psp/trunk/pspsdk
cd pspsdk
./bootstrap
./configure
make
make install
Thanks. I knew this already. mind you, but thanks.
by Nick Fury
Fri Jul 08, 2005 11:35 am
Forum: PSP Development
Topic: PSPSDK 1.0+beta released!
Replies: 59
Views: 53719

When can we expect a new build from the SVN sources?
by Nick Fury
Fri Jul 08, 2005 11:34 am
Forum: PSP Development
Topic: PSP Peripheral Help - Interface to something...else?
Replies: 11
Views: 4617

A load more than you realize if you've never done dev with IR before. I'm not saying you haven't mind you. Speaking from personal experience with doing development work on IR and wireless communication a scope allows us to see what the machine is outputting and not just printf statements which are w...
by Nick Fury
Fri Jul 08, 2005 5:37 am
Forum: PSP Development
Topic: What to do with compiled EBOOT.PBP?
Replies: 15
Views: 5244

This is directly from their website:
...groups like WAB will be doing all this via software soon enough.
No one has a solution yet but it's going to happen.
by Nick Fury
Fri Jul 08, 2005 2:03 am
Forum: PSP Development
Topic: PSP Peripheral Help - Interface to something...else?
Replies: 11
Views: 4617

I have an oscilloscope on its way to me for research purposes. I'll cobble together an IR receiver of some sort and I'm more than willing to do testing for you guys.
by Nick Fury
Thu Jul 07, 2005 10:27 am
Forum: PSP Development
Topic: Advancements in 1.51...
Replies: 83
Views: 30102

Roscco wrote:it can be done (but not by us)

http://www.teamxecuter.com/
:)
by Nick Fury
Thu Jul 07, 2005 4:56 am
Forum: PSP Development
Topic: Advancements in 1.51...
Replies: 83
Views: 30102

ok then how do you plan to run the homebrew version of the firmware without being able to run homebrew? also, it's all good, I get quite angry from time to time as well ;-) That I don't know. However if it's anything like replacing the firmware on the xbox or the firmware on a DVD player all that n...
by Nick Fury
Wed Jul 06, 2005 11:48 pm
Forum: PSP Development
Topic: ftp server
Replies: 38
Views: 32196

At first PSPKRAZY, NICE work!!! I´m a noob in programin, so I just played around with the src! Now you can access "flash0:" Grab it here : http://www.psp-arena.de/files/ftp.zip ... but when change the host too "umd0:"( or disc0: umd1: .... ) this didn´t work, do you know why? cY...
by Nick Fury
Wed Jul 06, 2005 10:21 pm
Forum: PSP Development
Topic: Advancements in 1.51...
Replies: 83
Views: 30102

and the other means would be what? We already know that we cannot run the 1.50 upgrade unedited to downgrade a 1.51 psp, which means we would have to create a homebrew app to downgrade the psp with the 1.50 files I think I finally understand what you are saying. I think you are confusing homebrew f...
by Nick Fury
Wed Jul 06, 2005 12:04 am
Forum: PSP Development
Topic: HELP!! I cut my headphones in 2! Hard 2 fix, wired weird!
Replies: 15
Views: 5449

Re: HELP!! I cut my headphones in 2! Hard 2 fix, wired weird

I have a problem. I was listening to music with my psp headphones in art and someone at our table accidently cut my headphones. Now it's in two. When wire's come apart, I always solder (engineer term for put back together with more conductive material) it back together. But this is weird. I was tes...
by Nick Fury
Tue Jul 05, 2005 12:06 am
Forum: PSP Development
Topic: Advancements in 1.51...
Replies: 83
Views: 30102

If we could run homebrew on a 1.51 to downgrade, then we wouldn't need to downgrade to run homebrew, thats what I am saying, you proved my point more, the easiest way to run homebrew isnt to make homebrew that downgrades because by being able to run homebrew that downgrades the psp we have already ...
by Nick Fury
Mon Jul 04, 2005 8:15 am
Forum: PSP Development
Topic: Advancements in 1.51...
Replies: 83
Views: 30102

you guys are veering way off track here, I disagree. we are trying to figure out how we can load homebrew on 1.51, True but making it work by way of a downgrade might be the answer. downgrading the psp via homebrew is obviously not an option Eh.... not true. Coders make mistakes. I bet that it is s...
by Nick Fury
Mon Jul 04, 2005 3:42 am
Forum: PSP Development
Topic: Quake porting issues
Replies: 67
Views: 31311

I haven't played commander keen in forever. <dream> That would be an interesting project to port it over to the PSP.... </dream> Good job on quake though. If you are willing to send me the source code then I'll post it on my personal website. I think a lot of us are very interested in looking at it.
by Nick Fury
Sat Jul 02, 2005 12:57 am
Forum: PSP Development
Topic: Suggested change to psp-config: symlink expansion
Replies: 14
Views: 4478

It's time you discovered an updated OS my friend.
by Nick Fury
Fri Jul 01, 2005 10:42 pm
Forum: PSP Development
Topic: Web Server
Replies: 32
Views: 18826

Pretty fucking cool.
by Nick Fury
Thu Jun 30, 2005 8:28 am
Forum: PSP Development
Topic: Petition Online Playstation Portable Homebrew
Replies: 16
Views: 9023

Saotome wrote:3D on the PSP
Son of a bitch! I knew that was coming. Well you know what they say about asking stupid questions...
by Nick Fury
Thu Jun 30, 2005 4:46 am
Forum: PSP Development
Topic: Petition Online Playstation Portable Homebrew
Replies: 16
Views: 9023

ector wrote:
silverbyte wrote:being actually able to code 3d games with acceleration
We will soon have that, don't worry :)
Do you know something the rest of us don't know?
by Nick Fury
Thu Jun 30, 2005 12:37 am
Forum: PSP Development
Topic: Some sceNet / sceHttpInit usage questions
Replies: 63
Views: 60642

Using telnet at the moment, would it be possible to have a "computer monitoring" setup? Like, lets say I set up a cron job to telnet the PSP new data every minute. Would that work? Hmm, after reading again, it looks like it might not. Would it be possible to set up the PSP to receive info...