Search found 46 matches
- Fri Sep 14, 2007 3:13 pm
- Forum: PSP Development
- Topic: PSP Slim RAM partitions
- Replies: 38
- Views: 22958
- Mon Aug 27, 2007 10:33 am
- Forum: PSP Development
- Topic: Possible 3.52 Exploit
- Replies: 9
- Views: 5541
Burrito,
while this is interesting, if your goal is to downgrade to 1.50 why not just use the free "Pandora" service mode unbricker/downgrader/reflasher made by 'Prometheus Project'?
You can find it here
http://www.noobz.eu/joomla/news/pandoras-battery.html
while this is interesting, if your goal is to downgrade to 1.50 why not just use the free "Pandora" service mode unbricker/downgrader/reflasher made by 'Prometheus Project'?
You can find it here
http://www.noobz.eu/joomla/news/pandoras-battery.html
- Thu Jan 11, 2007 2:36 am
- Forum: PSP Development
- Topic: OK to distribute kxploit-style binaries?
- Replies: 6
- Views: 3881
Re: dmca was written for sony
KXploit circumvents a copy protection mechanism. I think it's more an "execution of unauthorized (unsigned) code prevention" mechanism. If you're really hesitant, only release the 1.0 EBOOT.PBP and most users will be able to convert this to a kxploit version (using PBP Unpacker or PSPBrew...
- Thu Nov 23, 2006 1:38 pm
- Forum: PSP Development
- Topic: 3.01 Firmware released
- Replies: 3
- Views: 2936
3.00/3.01 dumped and decrypted
noobz.eu (http://www.noobz.eu/) released a patched version of PspPet's PSARDumper that dumps and decrypts both the 3.00 and the 3.01 firmware (in fact it does all known firmwares).
- Wed Sep 20, 2006 1:05 am
- Forum: PSP Development
- Topic: Service mode by power supply pins?
- Replies: 68
- Views: 70200
Perhaps they only flash certian files via it, to the extent that they can run an update file via the XMB...? They way I heard the rumour is that the battery is used to put the PSP in service mode and the firmware is reflashed from a 'special' memorystick. From what SANiK said about the long signal ...
- Sun Sep 03, 2006 3:03 pm
- Forum: PSP Development
- Topic: Service mode by power supply pins?
- Replies: 68
- Views: 70200
The first thing they do to a PSP is actually open up the battery compartment, and then take out the battery to see the warrenty sticker. Then a SONY worker sticks in a special adapter connected to a computer with a PSP battery style shape, and then flips on the switch. The battery sends a long sign...
- Thu Aug 24, 2006 2:21 pm
- Forum: PSP Development
- Topic: Some psp xmb game interface questions
- Replies: 2
- Views: 1346
- Tue Aug 22, 2006 4:56 am
- Forum: PSP Development
- Topic: 2.70 IPL
- Replies: 34
- Views: 14257
I really got no clue about such stuff, but could it be that somewhere at 0xbfc... is some kind of instr counter or mem addr pointer, dependent on the currently executed operation? Doesn't make much sense elseway, since the double dump should definately get the same result if no other prx interferes...
- Wed Aug 16, 2006 1:02 pm
- Forum: PSP Development
- Topic: PSPSOne or PSPcsx?
- Replies: 117
- Views: 285889
I downloaded this file, it appears to be more of the development folder rarred up. I stumbled on the following file in this archive: PSPSOne\PSPONE\BIOS\SCPH1001.BIN with the string Sony Computer Entertainment Inc. CEX-3000/1001/1002 by K.S. I'm not in a position to verify this, but if this is an of...
- Wed Jun 28, 2006 11:45 pm
- Forum: PSP Development
- Topic: Kernel mode under firmware 2.6 * The proof of concept *
- Replies: 48
- Views: 58715
2.60 IPL keys
I wonder, does this exploit now allow for the 2.60 IPL key(s) to be recovered or is it too late because GTA:LCS has to be loaded in memory?
- Tue May 09, 2006 1:34 pm
- Forum: PSP Development
- Topic: Bricked PSP with 1.5
- Replies: 31
- Views: 15864
- Sat Apr 29, 2006 6:23 am
- Forum: PSP Development
- Topic: Basic question r/e flash rom
- Replies: 7
- Views: 4878
- Thu Apr 06, 2006 1:11 pm
- Forum: PSP Development
- Topic: PSP Flash Chip Facts: The Good, the Bad and the Ugly
- Replies: 194
- Views: 150266
Though it's an interesting discourse, I hope it's the last bit we've seen here about the inner workings of said programs, because the mods here are very touchy on this subject.
This is a great thread about the flashability of the PSP's nand and it would be a shame if it would get locked. Thanks guys.
This is a great thread about the flashability of the PSP's nand and it would be a shame if it would get locked. Thanks guys.
- Mon Apr 03, 2006 11:33 pm
- Forum: PSP Development
- Topic: PSP updater's protections
- Replies: 8
- Views: 5470
- Fri Mar 31, 2006 2:18 pm
- Forum: PSP Development
- Topic: PSP Flash Chip Facts: The Good, the Bad and the Ugly
- Replies: 194
- Views: 150266
Of course special IPL revisions (kbooti.bin) does not perform those checksums :) And one of them has a flaw allowing to run decrypted prx :) Are you suggesting flashing your PSP 1.00/1.50 with this special IPL and a custom firmware would then allow you to boot this custom firmware (i.e. one consist...
- Wed Mar 22, 2006 2:15 am
- Forum: PSP Development
- Topic: [Question] Developing Homebrew software
- Replies: 7
- Views: 2715
First, DO NOT update the firmware. What firmware do you have now? If it's 1.00, 1.50, 1.51, 1.52 or 2.00 you are lucky and can have easy-to-load homebrew (or just downgrade to 1.50). If it's 2.01 or 2.50 you need the Grand Theft Auto: Liberty Cities UMD to run any homebrew on it that will work with ...
- Tue Sep 13, 2005 3:02 pm
- Forum: PSP Development
- Topic: MPH Firmware Launcher v1.0
- Replies: 24
- Views: 15181
- Thu Jul 21, 2005 5:39 am
- Forum: PSP Development
- Topic: Rollback EBOOT.PBP
- Replies: 4
- Views: 4020
All the kxploit-method entails is extract from the original v1.00 EBOOT.PBP: PARAM.SFO, ICON0.PNG and DATA.PSP Then repack PARAM.SFO and ICON0.PNG into the %-EBOOT.PBP and rename the DATA.PSP to EBOOT.PBP so in order to roll it back: - rename the 2nd EBOOT.PBP back to DATA.PSP - extract the PARAM.SF...
- Tue Jul 05, 2005 1:55 pm
- Forum: PSP Development
- Topic: Homebrew devs "unlicensed" / users "bad boys&
- Replies: 22
- Views: 7834
Oh and is Marco_N the guy who released the 'exploit' which did nothing but error? I'd say incompetence is more damaging to homebrew PR than a boring article on a game review website. No my dear rinco, your 'ad hominem' goes horribly wrong as I never released anything for the PSP. I read the article...
- Tue Jun 28, 2005 2:21 pm
- Forum: PSP Development
- Topic: Homebrew devs "unlicensed" / users "bad boys&
- Replies: 22
- Views: 7834
Homebrew devs "unlicensed" / users "bad boys&
It appears IGN outdid itself again with the following article: http://psp.ign.com/articles/629/629453p1.html It's obvious the PSP homebrew community has a serious PR problem. Is there anything we can do about it? If I was better at writing, I could write up an article about current homebrew projects...
- Tue Jun 28, 2005 8:58 am
- Forum: PSP Development
- Topic: Call for "standard" emulation rom/save directory s
- Replies: 9
- Views: 4752
- Fri Jun 24, 2005 5:07 am
- Forum: PSP Development
- Topic: PSP Media Center and decoder library ports
- Replies: 45
- Views: 41993
- Fri Jun 24, 2005 3:29 am
- Forum: PSP Development
- Topic: KXploit for PSP 1.5
- Replies: 18
- Views: 10107
Re: kxploit for mac os x
to compile a version of kxploit for mac os x? For me, the manual steps are - use PBPUnpacker to unpack EBOOT.PBP to temp - use PBPUnpacker to re-pack PARAM.SFO and PIC0.PNG to MS in /PSP/GAME/[FOLDER]%/ - copy DATA.PBP over to MS in /PSP/GAME/[FOLDER]/ and rename it to EBOOT.PBP - copy any extra ne...
- Thu Jun 23, 2005 5:11 am
- Forum: PSP Development
- Topic: Rin Gb/GBC emulator Speed fixed At 100%
- Replies: 7
- Views: 4733
- Tue Jun 21, 2005 8:12 am
- Forum: PSP Development
- Topic: Kill 5 psp in 1 lesson dont touch your flash
- Replies: 19
- Views: 14232
- Mon Jun 20, 2005 1:52 pm
- Forum: PSP Development
- Topic: Kill 5 psp in 1 lesson dont touch your flash
- Replies: 19
- Views: 14232
- Mon Jun 20, 2005 12:17 pm
- Forum: PSP Development
- Topic: Kill 5 psp in 1 lesson dont touch your flash
- Replies: 19
- Views: 14232
If you had studied this board more carefully, you would have known that simply copying files over won't work. It has also been revealed that lflash: does not access the entire 32MB of flash memory, so that won't work either. Let's hope the sceNand driver work will pay off, see the beginning of this ...
- Sun Jun 19, 2005 6:31 am
- Forum: PSP Development
- Topic: PSP Genesis v0.1
- Replies: 11
- Views: 4602
- Sat Jun 18, 2005 6:40 am
- Forum: PSP Development
- Topic: Flash after Auth
- Replies: 47
- Views: 23676
(...)Third, every bios flashing program I've used, checks the checksums of the files either during, or after the bios is witten. I would have to assume that alist of md5 sums or whatnot would be stored in the flashing program , or a file referenced by that program. Hence, the checksums would not ma...
- Thu Jun 16, 2005 12:58 pm
- Forum: PSP Development
- Topic: psp-dev have released their exploit for ver. 1.5
- Replies: 126
- Views: 66696