Search found 17 matches

by Lain_OTN
Thu Jul 07, 2005 4:29 pm
Forum: PSP Development
Topic: HELP!! I cut my headphones in 2! Hard 2 fix, wired weird!
Replies: 15
Views: 5379

Forget the threads, the threads don't conduct anything. the coloured wires are conductive, for isolation they use a resine covering, you have to remove the resine cover and then solder the cables
by Lain_OTN
Wed Jul 06, 2005 12:06 pm
Forum: PSP Development
Topic: HELP!! I cut my headphones in 2! Hard 2 fix, wired weird!
Replies: 15
Views: 5379

The isolation is the resine sorrounding the cables, when you eliminate the resine you will see normal cobre cables.
by Lain_OTN
Wed Jul 06, 2005 12:17 am
Forum: PSP Development
Topic: HELP!! I cut my headphones in 2! Hard 2 fix, wired weird!
Replies: 15
Views: 5379

Well the thread material is not isolation, the isolation is the coloured resine, yes the red green etc... are resine for isolation, you have to eliminate it scraping with a knife or something like that, and then solder it. remember to add something for isolation when finish.
by Lain_OTN
Mon Jun 27, 2005 6:26 pm
Forum: PSP Development
Topic: SonicStage
Replies: 15
Views: 6444

You can only use ATRAC3 in MagicGate Compatible cards.
Some MS compatible with MagicGate are:
- SONY
- SanDisk
- Lexar
by Lain_OTN
Wed Jun 22, 2005 8:08 pm
Forum: PSP Development
Topic: psp-dev have released their exploit for ver. 1.5
Replies: 126
Views: 65350

PSP-DEV released the only one MS exploit:
http://putoamo.addr.com/index2.html
http://web.icoiig.es/ubalda/index2.html

No PBP in PBP, only a % in the directory name!!!!!!
by Lain_OTN
Wed Jun 22, 2005 6:34 am
Forum: PSP Development
Topic: random number?
Replies: 6
Views: 2545

Google is your friend. Search for Pseudo Random Generators in C like: http://astronomy.swin.edu.au/~pbourke/analysis/random/ EDIT: You can also search for rand in the API documentation: http://pspdev.ofcode.com/api.php?simpleSearch=&keyword=rand&button1=Search seems like the ssl library has ...
by Lain_OTN
Sun Jun 19, 2005 11:45 pm
Forum: PSP Development
Topic: is psp region free?
Replies: 21
Views: 6489

You are right until release in Europe we cann't say anything.

But the PSP first lunch was in Japan with region 2... why no region 1? then US with region 1... and then if korean has region 3 then seems like they are using DVD regions. Anyway the 1st of september be will know :p
by Lain_OTN
Sun Jun 19, 2005 10:53 pm
Forum: PSP Development
Topic: is psp region free?
Replies: 21
Views: 6489

Stop Mixing Analog with Digital PSP Actually MP4/AAC (Memory Stick 750kb/sec (1500 with some tricks) ) & H264/AAC UMD (Why not H264 from MS???!? someone tested it?) PAL & NTSC are Analog systems DVD UMD & DVB are Digital systems I live in Europe my region is 2 like JAP i have a region 2 ...
by Lain_OTN
Sun Jun 19, 2005 10:14 am
Forum: PSP Development
Topic: is psp region free?
Replies: 21
Views: 6489

When you use digital output do you think that NTSC, PAL (Phase Alternation Line) have any meaning? :p
by Lain_OTN
Sun Jun 19, 2005 12:28 am
Forum: PSP Development
Topic: is psp region free?
Replies: 21
Views: 6489

In the JP package you can see a 2 like the DVD region icon. It's seems like JP/EU will be the same zone a photo of the JP box, you can see the zone 2 symbol http://image1.play-asia.com/gallery/large/GA.00008.0009.jpg And here a US PSP BOX you can see de zone 1 symbol http://www.gamingillustrated.com...
by Lain_OTN
Fri Jun 17, 2005 7:28 am
Forum: PSP Development
Topic: UMD use instead of swap MS
Replies: 36
Views: 15520

I hate when people generalize about things.

Yeah I'm Spanish and i don't think like pfer1984
by Lain_OTN
Thu Jun 16, 2005 8:00 am
Forum: PSP Development
Topic: how does the new firmwire hack work?
Replies: 8
Views: 3901

in ps2nfo.com confirms that the exploit didn't work for 1.51 1.52
by Lain_OTN
Thu Jun 16, 2005 7:01 am
Forum: PSP Development
Topic: Running homebrew emu's at 333mhz MAY have killed my PSP
Replies: 47
Views: 23917

quitas su tarjeta. y apagar su PSP
Boot your PSP without Memory Stick.


--------------------------------------------------------------------------------
KILLER-X esa firma de creido......... bue que leches eres la bomba a seguir trabajando así!!!!!
Enhorabuena por ese trabajo bien hecho.
by Lain_OTN
Wed Jun 15, 2005 6:06 pm
Forum: PSP Development
Topic: Factoring question.
Replies: 4
Views: 1695

Signed code work with public/private keys. in this scheme private keys can decrypt things encrypted by the public key, and VICEVERSA, the public key decrypts things encrypted by the private key. Well... Usually signing works as follow. we have message(code) A now we made a HASH of A. SHA1, SHA256, M...
by Lain_OTN
Thu Jun 09, 2005 7:21 pm
Forum: PSP Development
Topic: PSP Memory
Replies: 21
Views: 14622

Yes it's true...

256Mb of NAND flash + 256 Mb of RAM

256Mb / 8 bits per Byte = 32 MB.
32MB FLASH + 32MB RAM ...
Nothing new...
by Lain_OTN
Thu May 12, 2005 5:29 am
Forum: PSP Development
Topic: Firmware 1.51 ?
Replies: 51
Views: 31332

I don't think any devs are installing that one -- I know I'm not.
If you have FW1.50 and flash with 1.51 you can go back to 1.50 by changing the installer PARAM.SFO to 1.52 (for example). In this case exist a method to downgrade the Firmware.
by Lain_OTN
Tue Mar 01, 2005 7:27 am
Forum: PSP Development
Topic: Discussion On The PBP File Format
Replies: 25
Views: 24943

Compressed or Encrypted?

I make an "stupid" experiment, I tried to compress the .PSP file and the .PSAR file on RAR with maximum compression, the result; the "rared" .PSP file was 71KB greater. And the PSAR file experiment very low compression ratio. If the PSP file is an executable the file must be comp...